PORTFOLIO: BRAM PASCHEDAG
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3D ART

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This Office is part of the main menu of a game I have been working on on my internship. the game was made for the Dutch police and is a Virtuele Reality serieus game. it is ment to help the Dutch Police train for their shooting examens they take every half year. By using the game we are able to train the officers more often on locations that do not have acces to a shooting range. And  in the long run it will save money sinds they don't fire real bullets or have to rent out a shooting range.
this was a really nice learning experience, and a chance to help make the Dutch streets saver! 

Click here for more information on the project

A big Project of mine.

Loosely based on a 1929 Ford model A.
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This truck is part of a mod collection I am working on.
Currently it is in the game Assetto Corsa.
It is totally not balanced and really overpowered, but a lot of fun to drive!
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This is another car of my mod collection. It is a Datsun 240Z.
The renders are through a few different stages of being finished.
The render with the white spoiler is again in Assetto Corsa.​
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Textures I made for some cars in Assetto Corsa
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A logo I made for the drift team I am with
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The texture of the Skyline in the picture above
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The next few models are from a school project called Ro-Zo-Sho,
a shooter game made with the entire second year artist and developers.
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​The end part of the level I was working on 


​A small robot that helps the player in
the first level to get to know the controls


​lockers in the bunker


One crate in the level


A boiler in the level


Some othere models i made
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  • 3D art
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